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The floating gardens are great since they were buffed, and the Jaguar is a fairly powerful starting unit.It’s obviously best suited for a militaristic approach, as you absolutely must take advantage of your Sacrificial Captives.The Bazaar is still a very powerful building – but Arabia has lost a little of it’s economic capability with these changes and is slightly better suited at a religious pursuit now.
This guide has been updated with the Special Ability: Manifest Destiny: All land units have 1 sight and a 50% discount when purchasing tiles in cities. Starts with Siege I and Evasion – which reduces damage from air interception by 50%.Position units strategically to get the most out of this.The 50% discounts when purchasing tiles is honestly not that great, it will save you a bit of gold here and there but it won’t make a significant difference.) in addition to the normal flat 2 food the Water Mill already provides. This is a fantastic building, but extremely situational.Comments: Sacrificial Captives is a rather unusual ability, but the culture you acquire from killing enemy units can really add up in the long run.